MOD Wiki / Tiger Maps

Tiger Maps

Quick version and risk notes for Tiger Maps.

Images

Preview images recorded from the source listing.

Tiger Maps image 1
Tiger Maps entry mark, shown when no source screenshot is recorded yet. 7DTD Signal

Details

Tiger Maps affects a specific part of 7 Days to Die. Check the changed system, then test a copy before changing a main save or server.

Match the recorded file and game branch against the source page before changing a real save or server.

World and POI route

Tiger Maps is mainly worth checking through map, POI, biome, or prefab placement, food, water, farming, or medicine route, world generation, map seed, and biome layout, POI, prefab, trader, and quest placement, navigation, spawn points, roads, and borders, and food, water, hunger, and thirst values. Do that in a copied save or test server before changing a main world.

Use 7 Days to Die Mods listing for exact file names, branches, screenshots, and update notes, then confirm the in-game behavior listed above still works after a restart.

  • Generate or load a test world, visit the affected places, then restart and check quest and trader routes.
  • Check early survival, recipe unlocks, trader value, crop growth, and server restart behavior.
  • Generate a test world and check whether the intended locations appear.
  • Visit the affected places and run one quest route before using the map on a server.

Affected system

Tiger Maps is listed under Gameplay. Treat the category as the first clue, then check the exact file, branch, and install side before using it.

  • Recorded branch: Alpha 19; MOD Latest.
  • Install side: Server & Client Side.

First safe test

Use a copied save or short test world first. The goal is to confirm that the changed system still behaves after save, restart, and removal planning.

  • Back up before changing a main world.
  • File labels must match the game branch before you install.

Before installing

Three checks before this MOD goes near a save: the game branch, the install side, and a test copy.

  1. Check the branchCompare Alpha 19; MOD Latest with the source page before installing.
  2. Check the install sideThis entry records the install side as Server & Client Side. Confirm which sides need matching files before you install.
  3. Test the changed contentCheck map, POI, biome, or prefab placement, food, water, farming, or medicine route, world generation, map seed, and biome layout, and POI, prefab, trader, and quest placement, then save, restart, and reconnect if the MOD is used on a server.
  4. Test a copyUse a copied world or staging server before regular players join.

Notes before use

Stop here if the source route, branch, or install side does not match your setup.

  • Compatibility still depends on your game branch, your other installed MODs, and the server rules.
  • When the source page and your local file disagree, check the game branch first.

Version and file check

Recorded game
Alpha 19; MOD Latest
Version range
A16+
Install side
Server & Client Side
Dependency
No confirmed dependency

Listing notice

MOD information on 7DTD Signal is collected from publicly available online sources and rewritten for navigation, compatibility judgment, and player reference. If you are a rights holder and believe any material is used improperly, please submit a feedback request and we will check, edit, or remove the entry promptly.