Mod Manager for 7 Days to Die is mainly worth checking through serverconfig.xml fields, inventory, backpack, and toolbelt screens, crafting, workstation, and recipe screens, map, quest, trader, and reward panels, resolution, scaling, and language display, and block placement, pickup, upgrade, and repair. Do that in a copied save or test server before changing a main world.
Use Nexus Mods listing to confirm exact file names, branches, screenshots, and update notes; then judge the MOD by the in-game parts above, not only by whether the game launches.
- Check server name, world seed, difficulty, player count, drop rules, EAC, and port fields before launching.
- Check slot layout, item panels, drag behavior, hotkeys, and readability.
- Open recipes, stations, queues, and ingredient panels at the player resolution.
- Check markers, reward selection, trader stock, and quest text before joining a server.