7DtD XML Conflict Checker is mainly worth checking through serverconfig.xml fields, slot count, carry capacity, and encumbrance, containers, quick stack, and item transfer, crafting queue and recipe material use, shared storage on multiplayer worlds, and join path, client files, and server files. Do that in a copied save or test server before changing a main world.
Use Nexus Mods listing for exact file names, branches, screenshots, and update notes, then confirm the in-game behavior listed above still works after a restart.
- Check server name, world seed, difficulty, player count, drop rules, EAC, and port fields before launching.
- Fill slots with real loot, die once if relevant, restart, and check whether items remain valid.
- Move mixed stacks between player, vehicle, workstation, and base containers.
- Queue several recipes, leave the menu, restart, and check materials and outputs.