7DtD XML Conflict Checker is mainly worth checking through serverconfig.xml fields, slot count, carry capacity, and encumbrance, containers, quick stack, and item transfer, crafting queue and recipe material use, shared storage on multiplayer worlds, and join path, client files, and server files. Do that in a copied save or test server before changing a main world.
Use Nexus Mods listing to confirm exact file names, branches, screenshots, and update notes; then judge the MOD by the in-game parts above, not only by whether the game launches.
- Check server name, world seed, difficulty, player count, drop rules, EAC, and port fields before launching.
- Fill slots with real loot, die once if relevant, restart, and check whether items remain valid.
- Move mixed stacks between player, vehicle, workstation, and base containers.
- Queue several recipes, leave the menu, restart, and check materials and outputs.