ULTIMATE MODS COLLECTION - 2897 modifiers - Server-side is mainly worth checking through recipe unlocks and required books, workstation chain and production steps, resource cost and output timing, join path, client files, and server files, server rules, EAC, permissions, and admin recovery, and multiplayer sync, disconnect, and restart behavior. Do that in a copied save or test server before changing a main world.
Use 7 Days to Die Mods listing for exact file names, branches, screenshots, and update notes, then confirm the in-game behavior listed above still works after a restart.
- Check which recipes are learned by perk, schematic, magazine, workstation, or quest reward.
- Follow the path from raw material to finished item instead of testing one recipe only.
- Compare material cost, crafting time, output count, and station lock against your save stage.
- Test with a second client before inviting regular players.